![]() Far closer to that report of a “militarized hybrid dino-soldiers” spec script than you think. ![]() Jurassic World: Fallen Kingdom is a brazenly batty evolution of genetic mythos that delves even deeper into the question of feral domestication and biomedically enhanced DNA cooking. If you’re already smirking at the thought of the latter, congratulations. Others will laugh while enhanced velociraptors catapult away from ignited fireballs like those cool dudes who never look at explosions. Some of you will downright *despise* the dizzying storyboard jolts of this off-the-rails subgenre royal rumble. Remember when Jurassic Park couldn’t get zanier than a child gymnast twirl-kicking a velociraptor or the Indominus Rex getting triple teamed by other combat-ready dinosaurs? Fallen Kingdom makes the talking raptor dream sequence in Jurassic Park III look pedestrian by comparison. Colin Trevorrow and Derek Connolly’s screenplay is A-STOUND-ING-LY ludicrous. I’m sorry, did you think 2015’s Jurassic World jumped the proverbial Mosasaurus? Well, strap the *hell* in. Bayona’s rambunctious mashup of Cretaceous panic humor and gothic houses on dino-haunted hills – the more I respect a film that doesn’t care a lick about conformity and safety nets. The more I reflect on Jurassic World: Fallen Kingdom – J.A.
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